Dec 18, 2009, 08:22 AM // 08:22 | #1 |
Forge Runner
Join Date: Jan 2008
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H/H Vanqing sparkfly swamp as a war
Any tips and what builds to run when H/H vanqing sparkfly swamp as a war? Like what builds, heroes, and henchies to bring?
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Dec 18, 2009, 08:35 AM // 08:35 | #2 |
Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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I can't say much build wise...but when I vanqed that area on my ele the only difficulty I had was with the spiders... Just be careful walking around in the spider areas as lots of them will drop down and it will be easy to get overwhelmed...granted that might be easy for a warrior to deal with...
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Dec 18, 2009, 09:14 AM // 09:14 | #3 |
Krytan Explorer
Join Date: Jul 2006
Location: Manchester, UK
Guild: The Sapphire Rose [TSR]
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On a warrior i'd probably take a build that makes good use of "Save Yourselves!". There are several very hard hitting groups of foes in the area and it'll help.
The other thing i'd take is a hero with Chilblains or Mirror of Disenchantment. The raptors use Critical Defenses making it very hard to hurt them with attacks, and once it's up it'll stay up unless you remove it yourself. If you micro-manage Chilblains or MoD you should be able to remove it from most/all of the raptors so you can kill them more easily. |
Dec 18, 2009, 09:40 AM // 09:40 | #4 |
Jungle Guide
Join Date: Sep 2006
Location: Europe
Profession: W/
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Hmm, I think it was the last area I vanquished. And I play Warrior.=p
I just used a basic Dragon Slash build with "Save Yourselves!" and Watch Yourself! and Great Dwarf Weapon. I think the Heroes I used were my own variant on Sab's Necro/Rit healer, minion master and a Barrage+Volley Ranger (which I cast GDW on for AoE knockdowns). Henchmen, can't remember, but probably the 2 Monks and the 2 Elementalists I think. |
Dec 18, 2009, 10:28 AM // 10:28 | #5 |
Wilds Pathfinder
Join Date: Mar 2008
Location: Odense, Denmark
Profession: E/
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I i did it with my ele, and im pretty sure i used a standard AP discordway caller with eruption as optional (which made the Lord of the Marsk a cake). Only thing that i had a little trouble with was facing multiple spider groups, and thereby multiple Lifeweavers, but since they dont really cause any danger, hitting on them for long enough should kill them.
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Dec 18, 2009, 11:29 AM // 11:29 | #6 |
Academy Page
Join Date: Oct 2007
Location: belgium
Profession: W/
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heres how i did it :
- me : standart dragon slash warior with save yourself and brawling headbutt - N/Rt : healer with xinras weapon and weapon of shadow - N/Rt : SS with spilinter weapon - N/Mo: jagged bones MM with aegis and protective spirit - 2 ele henchmies - 2 monk henchmies |
Dec 18, 2009, 01:44 PM // 13:44 | #7 |
Lion's Arch Merchant
Join Date: Jul 2006
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When I did it I used a Sabway build for the heroes. My build was an Axe war
Eviscerate disrupting chop penetrating blow Pain inverter EVAS Finish him Signet of return Other I can't remember. I think it was a self heal. Looking back I may have done something different. If I remember this was one of the more difficult areas for me to vanquish. I did use some clovers for DP removal but nothing major. The worst part was the beginning section with the dinosaurs because the raptors have big patrol areas so the same goes here as with most HM areas the key is a good pull and watch the patrols. If I do it again I would either be a Spirit spammer myself or include one in the group. The spirits would be good for the dinos to keep them busy. The boss dino had some big spikes against me and if I remember he was able to kill some of my henchies in three blows. |
Dec 18, 2009, 04:31 PM // 16:31 | #8 |
Atra estern?? ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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d-slash SY war with sabway or discordway will solve almost all ur vanquishing problems
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Dec 18, 2009, 06:10 PM // 18:10 | #9 |
Ascalonian Squire
Join Date: Jun 2009
Location: SC
Guild: Passionate Kiss of the Dragons [KISS]
Profession: N/
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DP removal doesn't hurt either. And using a lot of patience to take out the patrols so you don't over-aggro. I think that might be a little more important than particular builds.
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Dec 18, 2009, 06:30 PM // 18:30 | #10 |
Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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I second the DP removal. I did it last weekend on my ranger and had no problem EXCEPT that the Dinosaurs in the Tyrannus boss group creamed me (gogogo one-hit-kills). If I didn't happen have a copy of the bogroots quest to turn in for the XP, I probably wouldn't have finished it. (That's a good trick in most EotN vanqs, really. Do/run the local dungeon first).
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Dec 19, 2009, 12:14 AM // 00:14 | #11 |
Administrator
Join Date: Jun 2006
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I didn't find that I needed specific builds, just a bit of care. I used a standard DSlash/SY, and used Spiritway (the same setup as on Guru/Wiki, unless they've been changed). It's important to ensure you don't aggro more than 1 group of raptors at a time, because they're annoying as hell and the spirits don't do as well against so many. Smart use of Prots would have been good, but I was using the henchies so I didn't have much choice.
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